Monday, 23 January 2012

Attempting 'action'


I've never been that great with action shots, especially ones that actually invoke real action, as opposed to basic running, jumping, talking or doing something simple. I gave it a shot tonight and did pretty okay. I actually put a little colouring effort into it then I decided against it for something so small. I was thinking of doing an animation loop of Oakley punching a wall with her armoured arm (one of the coolest parts about her) but I'm terrible enough at one frame of action, let alone ten or twenty.


I did have a lot of fun cutting up her face but you never see much of it with such a small canvas. So, I blew it up again like I did in the previous post.


There's something about zooming into a piece that I love. Whenever I go to art galleries, I always step closer and lean forward over the guard rails so I can see what the artist did and how they did it. People say you can't appreciate art when you can't see the whole thing but I disagree; it's always cooler to see streaks of colour throughout each stroke and appreciate the true detail of an image!

This is probably why I'm not a big fan of cell shading and why I've never really done it that well, but whatever.

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